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Juan Camilo Acosta Developer Blog
Physx, Maya, Ogre, Blender, Houdini
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Showing posts from April, 2011
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April 25, 2011
HUD development
April 25, 2011
GUI development
April 25, 2011
Me on Credits
April 25, 2011
My self on 3d (LoL) ;)
April 25, 2011
Ogre Cloth implementation 2
April 25, 2011
Ogre Cloth implementation
April 06, 2011
Another implementation over NVIDIA Physx
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