Skip to main content
Search
Search This Blog
Juan Camilo Acosta Developer Blog
Physx, Maya, Ogre, Blender, Houdini
Share
Get link
Facebook
X
Pinterest
Email
Other Apps
May 04, 2011
More features in my MayaPhysx Plugin
Adding forces to objects
Triangle Mesh for complex terrain collision detection
Comments
Popular Posts
May 25, 2018
UE4 | AI using doors. Tutorial
September 03, 2017
A simple example on C++ reinterpret_cast
Comments
Post a Comment